Do you care what impact your donation has?

Written by jason. Filed under Nonprofits. Comments Off.

So I’m back to doing research on the We Project. Looking to gain a better understanding of the mindset of supporters of causes, charities and non-profits. Specifically, I’m interested in knowing if you really care how your donation dollars are spent.

As the saying goes, “I feel honoured just to be nominated.”

Written by jason. Filed under Competitions, Latest News. Comments Off.

The winners of the Digital Media and Learning Competition have been announced and unfortunately Terra X was not one of them. I’m disappointed however I continue to feel honoured that my project was selected as a finalist. Looking at the descriptions of the award winners really highlights what incredible thinking is going on in the world of digital media and learning. If  you get a chance, please do take a look at the winning projects – inspiring.

I want to thank all of the people who supported Terra X. Your comments and words of encouragement on the DML website, YouTube, Facebook and email were much appreciated.

Well, back to business as usual. The next PlanetYou idea is just around the corner!

Sincerely,

Jason

Educational Software in the App Age

Written by jason. Filed under Apps, Children & Youth. Comments Off.

Times certainly are changing. Behaviour is changing too. We definitely live in a digital age where our comfort with digital technology is skewing to younger and younger users. A simple search of YouTube will reveal astounding videos of three year olds using the latest iPhone or iPad. Most recently, CNN wrote a piece about parents “passing back” their previous generation smart phones to their children. So what does this mean for educational software developers?

Sadly, I don’t think much – at least not yet. Yes, youth and children are using the iPhone/iPod Touch to play games for entertainment and learning. This demographic will undoubtedly continue to grow. But what of the other smart phones? I have yet to see a video of a three year old using an HTC Android to learn her ABC’s, let alone a Blackberry. Sure, it’s early in the game but it does call into question one of the main drivers of adoption ie. user-experience. If Apple continues to be the only game in town, can this really be good for educational software development? Hopefully the ensuing wave of tablets will shed light on this question and provide designers with better insight into best practices from a user-experience perspective.

Another BIG QUESTION is whether or not educational/edutainment apps are considered a) a simple enough distraction or b) a serious, valuable resource by parents? The answer to this question is critical for future development. If parents are merely “passing back” their smart phones because it’s easy, as opposed to believing it’s a powerful way for their children to learn, well then, we have a problem.

But I’ll leave the efficacy questions to organizations like the Cooney Center. I’d prefer to focus on the business side of educational software development in the app age. I believe there are two significant barriers to running a successful business creating educational apps.

1) The iTunes pricing model makes it very difficult to make money with an app – let alone an educational app. This is the story no developer wants to hear. Being in the Top 100 or even Top 50 is simply not enough. The rules of the long tail still apply e.g. hits make money; the long tail makes money for Apple (or any other app store). The HBR did a great study on the long tail, you should read it.

2) Distribution is still a challenge. One would think the barrier to entry into the educational software market is lower now than ever. After all, do we really need a sales force to convince a school district to buy an app? Probably not. But here’s a question – is a school district going to buy 99 cents times the number of students in their district worth of apps? Probably not.

Okay, so let’s look at the individual teacher and his discretionary funds. Can individual teacher/student downloads provide a big enough market for developers/designers to spend time/money creating the next great educational app? With the 99 cent pricing model, I doubt it. Marketing is expensive – even in this AdWords era. Let’s not forget that the App Store takes 30 cents off the top of every download. The remaining goes toward marketing and recouping your development costs. That’s a tough way to earn a living, especially one download at a time.

So what’s a well-meaning educational software designer to do? Honestly, I don’t know. The easy answer is to create a hit. Easier said than done. Clearly, the future success of educational software development in the app age is going to require a significant maturing of the app ecosystem – from distribution down through providing the consumer with a value proposition that resonates. Would I bet against this maturation process happening? Certainly not. However as a designer I move forward into the future cautiously with my eyes wide-open.

I’d love to hear your thoughts.

Terra X video is up!

Written by jason. Filed under Children & Youth, Competitions, Latest News. Comments Off.

Here’s our video entry for the Digital Media and Learning Competition. I’m pretty happy with the direction we took for this video although I must admit I’m humbled by the work of the other competitors. Please do take a look at their work; awesome stuff!

If you personally like where we’re heading with Terra X: An Interactive Learning Lab, please gives us your vote. You can vote/comment here. For those with big screens, you can also watch a higher rez Flash version here.

Children and the iPad is like Peanut Butter and Jelly? Maybe.

Written by jason. Filed under Children & Youth, Interaction Design. Comments Off.

If you’re a product designer/interaction designer, this video is a must see.

Also, please read the insightful post made by this little girl’s father here.

Terra X: An Interactive Learning Lab makes the finals!

Written by jason. Filed under Competitions. Tagged , . Comments Off.

I’m very pleased to announce that our project – Terra X: An Interactive Learning Lab – has been selected as a finalist in the MacArthur Digital Media and Learning Competition. The next step in the competition will be to create a three minute video describing the project. Lots of work to do. We’ll definitely keep you posted.

Virtual Homeless: Technology meets Social Marketing

Written by jason. Filed under Marketing, Nonprofits, Technology. Tagged , , . Comments Off.

I love the execution of this idea although I find it somewhat unsettling. It seems sad that we need the spectacle of virtual homeless people in order to connect to social illness. In this case, technology is catalyzing us to act more humanely. Interesting.

The future of ebooks on the iPad?

Written by jason. Filed under Interaction Design, Technology. Comments Off.

A nice demo by Penguin Books. If you get a chance, please read some of the comments on Gizmodo. The one strange thing about the demo is the lack of actual “reading” on the iPad. Are these examples actually “books”? The other thing this demo makes me wonder is what will future authors of ebooks look like?

Heads Up: Startl Accelerator Program

Written by jason. Filed under Entrepreneurship. Tagged , , , . Comments Off.

A great opportunity for entrepreneurs with a product or service in the educational arena:

Startl just had its first evolution. Take a peek and we think you will agree it looks a whole lot better. Also, moving at the speed of sound, we have chosen our cohort for the first Startl Boost and we are very pleased. Boost will take place in NYC March 15-19.

Now that we have that under our belts, we are focusing our attention on getting the best applicants into our summer Accelerator program in Philadelphia. Accelerator is a three month residency immersion for entrepreneurs who are launching innovative educational or learning products. The application deadline is March 22nd we are in need of your recommendations, referrals and introductions to prospective participants.

We are seeking referrals of young leading edge enterprises or products that may have come over your transom that are learning rich and market-smart. These might be in emergent product segments like social media, learning games, online education, mobile platforms, or peer-to-peer learning.

In partnership with DreamIt Ventures, Startl’s Accelerator program is designed to help entrepreneurs get over some of the early humps that plague start-ups — honing business models, defining approaches to end users, marketing and distribution solutions, financial and legal structures. Each team will work with industry mentors and a network of seasoned design specialists, tech entrepreneurs, learning experts, and market investors to help them de-risk their ventures.

Acclerator is a free program and we are covering the costs of bringing critical expertise to the table as well as giving teams a housing stipend.

Visit http://www.startl.org for more details.

The State of Social Gaming and Its Impact on the Future of Day-to-Day Interactions

Written by jason. Filed under Games. Tagged , , . Comments Off.

If you have 28 minutes or so to spare, watch this entertaining and informative video by Carnegie Mellon professor, Jesse Schell. Schell covers the current state of social gaming, focusing on the factors that have driven its popularity as well as what it could mean for our future interactions.